Blade Pro Tips & Tricks

Last updated: 19 April 2004

There is no longer a periodic post of this to bladepropresets@yahoogroups.com nor an email address to request this file. This is an archived version and will not be updated.

To help out those that are new to Blade Pro ( and maybe some of you that aren't so new) here are some tips and tricks on organizing your presets, packaging them for the list (or your website!), and using Blade Pro.

  1. I've made a preset, what should I name it?
  2. I made my own bitmap, is there anything special I should do with it?
  3. What do I have to include in my zip file to send to the list (or post on a website)?
  4. I made this preset a while ago, what bitmaps does it use?!?
  5. I told Windows to always open .q5q (or .q9q) files with Notepad, how do I fix it?!?
  6. How do I make a template for creating samples (previews) of BP presets?
  7. I have BP and SBP (or am thinking about getting it), can they use the same presets?
  8. When I installed SBP I installed it in the same folder BP was in, did this mess anything up?
  9. So do I need to keep BP?
  10. How do I convert BP presets to SBP?
  11. I thought SBP displayed previews, I don't have any preview image, or even the space for one!
  12. I have the space for a preview, but it's only a white/grey gradient!
  13. I'm collecting lots of presets, what's the best way to organize everything?

 

I've made a preset, what should I name it?

It's highly recommended that when you make your own presets you give them a unique name. This helps people identify who made it and who to give credit for it. It also helps to prevent it having the same name as a preset they already have. The best way to do this is to start the name with your initials or nickname. Jane Doe might start her presets with JD, JD-, JD_, jdoe, jdoe_, jdoe- or something similar. After the initial identifier the name is up to you. Some people like whimsical names, others like descriptive, and still others just make presets in 'series' and assign a series name and a number to each preset.

Top

I made my own bitmap, is there anything special I should do with it?

Like presets, it's highly recommended that when you make your own bitmaps you give them a unique name. Just name them like you would a preset, with your initials or nickname starting the file name.

Top

What do I have to include in my zip file to send to the list (or post on a website)?

The absolute minimum files to have in your zip file is your .q9q (or .q5q for SBP), and up to two (2) bitmap files. If you have any doubt that people would have the bitmaps you used, include them. It's a lot less hassle to have multiple copies of a bitmap than to be missing one! You may want to include a 'preview' image (generally a .jpg) to show what your preset looks like and a text file with your website information and any terms of use you may want to have to limit the commercial use of your preset.

Top

I made this preset a while ago, what bitmaps does it use?!?

When you're getting ready to send your newest preset out into the aether (be it on the list or on a website) you may find yourself wondering what bitmaps you need to include with the preset in your zip file. To find out what bitmaps your preset uses open the .q9q (or .q5q for SBP) file in Notepad. There will be several lines of 'garbage' characters but the names of any bitmaps used in the preset will be clearly readable. Make sure you have word wrapping turned on so you don't have to scroll sideways for several 'pages'. :)

To make this easier you can add a shortcut to Notepad in C:\WINDOWS\SendTo that way you'll only have to right click on the .q5q or .q9q file and select Notepad under the Send to... menu.

[NOTE: Editpad users, you MUST use Notepad for this, for some reason Editpad won't display the information. Probably because it's a 'smarter' program.]

Top

I told Windows to always open .q5q (or .q9q) files with Notepad, how do I fix it?!?

Open Windows Explorer. Under View go to Folder Options and click on the File Types tab. Find the entry for .q5q (or .q9q) in the list. It should have either the Notepad icon or an icon of a sheet of paper with the Notepad icon on it next to it. Highlight the entry and click the Remove button.

Top

How do I make a template for creating samples (previews) of BP presets?

Vandy answers:
Making a template to use for a Blade Pro/Super Blade Pro sample is a very personal endeavor and, one that I wouldn't dream of stating that my way is the only way. What I've detailed here is only one of many ways it could be done. Having said that, here is the way I make a template for use with Blade Pro Presets:

  1. Create a new image as follows:
    Width: 340, Height: 250 pixels
    Resolution: 72 Pixels/inch
    Background Color: Transparent
    Image Type: 16.7 Million Colors (24 bit)
  2. Add two new layers and name them (from Layer 1, bottom to Layer 3, top) as shown below:
    Layer 1 - Fill
    Layer 2 - Drop Shadow
    Layer 3 - Shapes
  3. With the Fill layer active, flood fill it with a color of your choice
    (I use gray just to have something against which to view my white shapes. Later, I'll delete the layer before merging the sample.)
  4. With the Shapes layer active, use the selection tool to draw your desired shapes using the below method (or, your own version):
    1. In the Selection Tool Options, select the Square selection type.
    2. Draw a square shape.
    3. Flood fill it with white.
    4. Position the square where you want it in the new image.
    5. In the Selection Tool Options, select the Eclipse selection type.
    6. Click in your new image and draw an eclipse.
    7. Flood fill it with white.
    8. Position the square where you want it in the new image.
    9. Select the Text tool and click in your new image.
    10. Select a DingBat character of your choice and make its color white.
      (I used the small w from DavysDingbats, colored it white, 48 point, Floating, Antialias.)
    11. Click OK to enter your DingBat text into the new image.
    12. Position the Dingbat text where you want it in the new image.
    13. With the Text Tool still selected, click in your new image again.
    14. Using the font of your choice, type in the text of your choice and make its color white.
      (I used my nickname, Vandy, with the Tiffany Hv BT font, colored white, 36 point, Floating, Antialias.)
    15. Position the text where you want it in the new image.
    16. With the text still selected ("marching ants" 'round about it), use the Magic Wand tool to select the other shapes.
      You'll need to press and hold the Shift key before clicking on the shapes. This will cause the other shapes to be "joined" into the selection. (Make sure you get all the white colored parts of all the shapes. If necessary, use the Zoom tool to zoom in to select them all.
      [Editor's note: You could also go to Selections > Modify > Select similar OR use ctrl-a, ctrl-f, ctrl+shift-f]
  5. I like to use a drop shadow to make my preset sample "stand out" from the background.
    To do so, make the Drop Shadow layer active and add a drop shadow of your choice.
  6. Once you're finished with the above steps, save this template as a .psp (Paint Shop Pro) file in an appropriate folder.
    (DO NOT deselect any of the selected shapes.)

To use the template, follow the below steps:

  1. After running Paint Shop Pro, open the template file. (I called my template Blade Pro Preset Blank.psp.)
  2. Make the Shapes layer active.
  3. Apply your Blade Pro or Super Blade Pro preset to the active and selected Shapes layer.
  4. Deselect the selected shapes.
  5. If you wish to use any other background color than gray, make the Fill layer active and flood fill with the desired color. Otherwise, delete the Fill layer.
  6. Merge all layers by clicking on Layers | Merge | Merge All (Flatten). Your sample will now have a white background.
  7. Use the blank area at the bottom of the sample to enter the name of your preset as follows:
    1. Click on the Text Tool.
    2. Click in your sample image.
    3. Using the font of your choice, type in the text of your choice using your desired selections.
    4. Click OK to place your text in your sample image.
    5. Position the text where you want it in your sample image.
    6. Deselect the placed text.
    I typically use the following format: GV-Name Of The Preset
    I use the Arial font, colored black, 12 point, Floating, Antialias.
    This way, I can keep track of my sample images by name when looking for a particular preset.
  8. Save the sample using the filename and format of your choice.

Roy adds:
I pretty much did the same to make my template, but instead of just saving it as a psp graphic, I saved the entire workspace then named my template "template B.psp" in my templates folder....you see I have several templates. What's nice about this is that when you are ready to make a preset, just click "file/workspace/then select the template of your choice and the template is returned to your drawing surface in the same place it was when you saved it with the objects selected and ready for the preset to be applied.

Top

I have BP and SBP (or am thinking about getting it), can they use the same presets?

SBP can use BP presets. As for BP using SBP presets, here's what Lloyd at Flaming Pear has to say:

"The answer is: kind of. Change the .q5q suffix of the preset files to .q9q, and the original BladePro will be able to display it in the load-preset dialog box. However, BladePro will ignore all the features that only SuperBladePro understands, like blotches and moss."

Top

When I installed SBP I installed it in the same folder BP was in, did this mess anything up?

No, installing SBP in the same folder as BP won't mess anything up. All the files necessary for running SBP are named different from the ones for BP. The textures and environments are the same, so even if they overwrote the ones from your BP install you didn't lose anything.

Top

So do I need to keep BP?

No, you don't need to keep BP if you don't want to. SBP can use the BP presets without converting them and they'll look like they always did. Just don't remove anything in the Environment and Textures folder.

Top

How do I convert BP presets to SBP?

With the early versions of SBP you had to convert them one by one. Open the BP preset in SBP and then save it as an SBP (.q5q) preset. The latest version of SBP does conversions.

Top

I thought SBP displayed previews, I don't have any preview image, or even the space for one!

If you don't see even a small white/grey gradient or any other obvious placeholder image you probably have ImageFox installed. ImageFox will prevent SBP from displaying previews of presets. Right click on the fox icon in your system tray and select Options. Click the Local Options tab. Find the listing for Super Blade Pro and highlight it. Uncheck all three check boxes.

Top

I have the space for a preview, but it's only a white/grey gradient!

SBP can only display previews for SBP presets (*.q5q files). To have previews of older BP presets you must convert them to SBP presets

Top

I'm collecting lots of presets, what's the best way to organize everything?

This question has many answers. Some people just dump the presets and bitmaps all in the same folder (which is what Blade Pro does by default). Others separate the presets and bitmaps into two folders but don't otherwise sort them. Yet others get more complex with their systems.

Vandy uses this method:
As I'm sure you're aware, Blade Pro looks for its .q9q preset and bit map files in the default folder environments and textures. If you place your files in a different folder, Blade Pro will ask you to locate the bit map file(s) it needs for the preset. Okay. I said all that to say this...

... What I do is to make a folder first for Blade Pro and then for Super Blade Pro Below each folder, I make individual folders by preset author's names. Within these folders I store the actual Blade Pro .q9q preset and bit map files or Super Blade Pro .q5q preset and bit map files. For example, my folder structure would look similar to the following:

C:\Graphics
     \Blade Pro Stuff
        \Presets
           \Blade Pro
              \Kim's Presets
                 BP_example.q9q
                 bit_map_1.bmp
                 bit_map_2.bmp
           \Super Blade Pro
              \Kim's Presets
                 SBP_example.q5q
                 bit_map_1.bmp
                 bit_map_2.bmp

Now, I know that this can lead to redundancy with bit map files. However, I made a conscious decision to duplicate files so that I ALWAYS know I will have all the necessary files for a given preset. Also, I keep presets on my hard drive ONLY long enough to get a CD's worth of files. Then, I'll write the ~650MB of data I've been storing (presets and anything else I've collected) to a CD ROM. This way, I can take my presets anywhere, use them on any computer and not have to "clutter up" my hard drive.

Tephra uses this one:
I dump all the bitmaps into the environment and textures folder and keep several folders for presets.

My directory tree looks like this:

..\BladePro
\environments and textures
\presets
\!BP
\!SBP
\#-J \1d
\Charlene \JJ (etc)
\K-O
\KH
\NL (etc)
\P-Z
\PJ-Wings
\RoyWeeks
\Vandy (etc)
\Teph
\SuperBladePro

!BP = The presets that came with BP and early ones I collected that don't have nicely unique names.
!SBP = The presets that came with Super Blade Pro.
#-J = Presets starting with numbers or letters A through J.
KO = Presets starting with letters K through O.
P-Z = Presets starting with letters P through Z.
Teph = I keep mine separate so they are easier to get to when making zips.

As you can see, sometimes I file under a person's name rather than initials. This usually happens because they 1) don't use a naming pattern like their initials or 2) their naming pattern is not immediately associated with the name they use on the list.

When I get a new preset I just unzip into the directory the .q*q file belongs in. Later I move the bitmaps into the environments and textures folder.

If I get a warning if there's a bitmap of the same name already there:

  1. If the file size and date are the same I overwrite, if not I skip it.
  2. After the files are moved I open the ones that were skipped and compare them to the same named files in the environment and textures folder.
  3. If they are the same I delete one.
  4. If they aren't I rename the one in the preset folder and then check the newest installed presets (use windows explorer to see the date) to see which use it, then open each of them in Blade Pro, change the bitmap to the newly renamed one and save it.

It's a bit of work to deal with same name bitmaps but since most people here are good about putting unique names on their own bitmaps it's not that common to have to do it.

Top

Back